I just wondering if it is a bad idea to over load release. I have an
object that on init allocates a NSMutableArray. So I was thinking on
release I should make sure I deallocated it. Kind of simulating
distructors in C++. Here is a sample of what I'm doing.
- (oneway void)release
{
if ([self retainCount] == 1)
{
[data release];
}
[super release];
}
- (id)init
{
[super init];
data = [[NSMutableArray alloc] init];
return self;
}
Thanks for the help
-dave
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