Certain communities worked around that.
On Fri, May 4, 2012 at 2:16 PM, Invalid Protocol <
invalidprotocolversion@gmai...> wrote:
> Few months ago Valve made some changes and is not possible anymore to fake
> the number of connected players. The servers can report whatever they want,
> but the value displayed in Internet tab is retrieved from Valve.****
>
> ** **
>
> *From:*
hlds-bounces@list... [mailto:
>
hlds-bounces@list...] *On Behalf Of *proto type
> *Sent:* Friday, May 04, 2012 7:58 PM
>
> *To:* Half-Life dedicated Win32 server mailing list
> *Subject:* Re: [hlds] Policy of Truth??****
>
> ** **
>
> Feels like they penalized some servers not the others. Groups like Lotus
> and ProTF2 are not only running BOTS and fakeclients but ProTF2 is also
> using credit mod which i thought was against Valve's TOS. ****
>
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