When I ran a community it was mainly funded by donations with myself making
up any remainder that hadn't been donated. The only 'perk' anyone got for
donating was a little tag next to their name in the community forums that
said Donor, and more often than not people chose to donate anonymously so
they didn't get the tag. It's really one of those things that if people
really do enjoy what is offered they will help out. I've personally donated
myself to communities in other games (even small amounts) with no 'reward'
for donating besides the fact that the server stays up. People value a good
place to play and even though at the time I made enough to support the
servers myself, donations helped lessen the burden, and we had little
tournaments every once in a while if we had donations that surpassed what
was required per month to keep the servers up with gaming-type prizes. Was
pretty fun and our community seemed to enjoy it.
> That's not really true, IMO. For example, donations to WWF (the World
> Wildlife Fund) or PBS give you perks such as tote bags, DVDs, and plenty of
> other gifts. Certainly, the value of the gifts is much lower than they
> would be--they're more incentives rather than actual products--but the fact
> remains, there are still perks for donating.
> Now certainly TF2 community donations are not anywhere near the same as
> actual nonprofit organizations, but I think it's fair to call them
> donations. Many of the people who donate to CSn do it more because they
> enjoy their community rather than because they want round-end immunity.
> Since you mentioned reserved slots, yes we do have them, but we do not
> have the kicking feature enabled, so our servers appear full (24/24)
> instead of 23/24. We too dislike the kicking reserved slots.
> --Gavin "Benny Hill" L from the Crit Sandvich Network
> On Fri, May 4, 2012 at 6:41 PM, Invalid Protocol <
> invalidprotocolversion@gmai...> wrote:
>> As far as I know, when you donate (money or goods) you don’t expect
>> something back. Very few communities use donations to support the servers.
>> ** **
>> Most of them simply sell something (access to reserved slot, immunity
>> during humiliation round etc…) for real money and call this a donation.
>> Also, as far as I know, No Heroes servers can kick a player to free a slot
>> for a “donator” (
>> http://forums.steampowered.com/forums/showthread.php?t=1531500), so in
>> their case is “pay to play” instead “pay to win”.****
>> ** **
>> *From:* hlds-bounces@list... [mailto:
>> hlds-bounces@list...] *On Behalf Of *E. Olsen
>> *Sent:* Saturday, May 05, 2012 12:59 AM
>> *To:* Half-Life dedicated Win32 server mailing list
>> *Subject:* Re: [hlds] Policy of Truth??****
>> ** **
>> Yeah - let's not paint communities whose members donate to support their
>> servers as something negative. Community supported servers are as old as pc
>> gaming itself. Not all communities that are member-supported are "pay to
>> win". We sure as hell aren't.****
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