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h : hlds@list.valvesoftware.com 6 August 2012 • 4:30AM -0400

Re: [hlds] Multiple Servers From Same SRCDS Installation = Bad?
by Steven Hartland

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It doesn't save space compared with just using one install.

If you symlinked every file your making the OS do a lot more
work during normal operation hence the performance drop.

As there's no need to do it, then why do it?

    Regards
    Steve
----- Original Message -----
From: "Lord_Jeremy" <lord.jeremy@gmai...>
To: "Half-Life dedicated Win32 server mailing list" <hlds@list...>
Sent: Sunday, August 05, 2012 4:29 AM
Subject: Re: [hlds] Multiple Servers From Same SRCDS Installation = Bad?


> What are you talking about? It most definitely SAVES space and in my experience has absolutely no noticeable effect on
> performance. With regard to taking time to set up, I personally created a simple script that will create the necessary links and
> install the game to a new directory. I'm planning on trying out a filesystem extension that allows overlapping hard links so I
> can make a new install by just linking to a common directory and create overrides for things like addons and cfg. As it is, with
> my current servers sharing all the game content updating is a much faster procedure.
>
> -Jeremy
>
> On Aug 4, 2012, at 10:09 PM, "Steven Hartland" <killing@mult...> wrote:
>
>> This is a bad idea don't use symlinks it wastes time, space and reduces
>> performance.
>>
>>   Regards
>>   Steve
>>
>> ----- Original Message ----- From: "Jevgenij Timosenko" <stinkyfax@gmai...>
>> To: <hlds@list...>
>> Sent: Saturday, August 04, 2012 11:18 AM
>> Subject: Re: [hlds] Multiple Servers From Same SRCDS Installation = Bad?
>>
>>
>>> Sorry for insisting, but as pointed out in this wiki page:
>>> "If you are looking to save space or unify certain files that you know
>>> will not change, use symlinks." I assume we are free to symlink
>>> binaries, common plugins/*.smx . I agree that we should not symlink
>>> directories - at least I never did and avoid doing this, I just go
>>> through default installation and symlink files with some exceptions.
>>> This is quite interesting topic for me at the moment as I am working on
>>> automated symlink scripts and need to be certain what route will be
>>> better. After all, needing to update SM once rather than 20 times is
>>> amazing difference. Currently I have 2 gameservers running symlinks to
>>> single SM instance. Nice point out of gamedata, I will add it to
>>> exceptions but did not hit the issue with this yet.
>>> On Sat, 2012-08-04 at 00:49 +0200, Valentin G. wrote:
>>>> It is officially advised against doing that:
>>>> http://wiki.alliedmods.net/Multiple_or_Forked_Servers_(SourceMod) On Fri, Aug 3, 2012 at 11:49 PM, Jevgenij Timosenko
>>>> <stinkyfax@gmai...> wrote:
>>>>        What is wrong with having Sourcemod symlinked?
>>>>                On Thu, Aug 2, 2012 at 12:59 PM, Valentin G.
>>>>        <nextra.24@gmai...> wrote:
>>>>        > We use symlinking to run a bunch of servers off of the same
>>>>        files. It works
>>>>        > like a charm and allows every instance to have it's own
>>>>        config and log
>>>>        > directories no problem.
>>>>        > This should work on Windows aswell.
>>>>        >
>>>>        > Just as a heads-up: SourceMod needs it's own copy for every
>>>>        server you are
>>>>        > running (if you're planning to use it). Otherwise horrible
>>>>        things will
>>>>        > happen :)
>>>>        >
>>>>        >
>>>>        > On Thu, Aug 2, 2012 at 10:31 AM, Steven Hartland
>>>>        <killing@mult...>
>>>>        > wrote:
>>>>        >>
>>>>        >> ----- Original Message ----- From: "PAL-18"
>>>>        <pal-18@zomb...>
>>>>        >> To: <hlds@list...>
>>>>        >> Sent: Thursday, August 02, 2012 9:20 AM
>>>>        >> Subject: [hlds] Multiple Servers From Same SRCDS
>>>>        Installation = Bad?
>>>>        >>
>>>>        >>
>>>>        >>
>>>>        >>> I've read this on lots of forums but no one seems to have
>>>>        any concrete
>>>>        >>> reason why this is bad:
>>>>        >>>
>>>>        >>> Is it true that running multiple servers from the same
>>>>        SRCDS installation
>>>>        >>> is bad?  Does it cause stability problems?  Performance
>>>>        problems? Lag? File
>>>>        >>> corruption?
>>>>        >>
>>>>        >>
>>>>        >> No, you need to ensure that things are configured properly
>>>>        but you won't
>>>>        >> get
>>>>        >> any stabilty problems.
>>>>        >>
>>>>        >> Performance should actually be better as it makes better
>>>>        use of filesystem
>>>>        >> cache
>>>>        >> and dll cache in the OS.
>>>>        >>
>>>>        >> We use this to run hundreds of servers.
>>>>        >>
>>>>        >> The only issue we have are:-
>>>>        >> 1. demo's don't allow you specify a location to save them
>>>>        >> 2. configs need prefixing manually unlike other games which
>>>>        have a "base
>>>>        >> path"
>>>>        >> command line option which makes everything very easy.
>>>>        >>
>>>>        >> We've raised these enhancements a few times here before as
>>>>        it would things
>>>>        >> so much easier if they where added :)
>>>>        >>
>>>>        >>    Regards
>>>>        >>    Steve
>>>>        >>
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>>>>                                        --
>>>>                Best regards,
>>>>         Jozh                     mailto:stinkyfax@gmai...
>>>>                _______________________________________________
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