>> I haven't tried symlinks, but they should work fine. Hardlinks
>> certainly save time, space, and increase performance (both on Windows
>> and Linux) -- that's why we use them here.
> Still not as good as using a single install with different command
> line options as your still creating many many more FS entries which
> aren't needed.
Links are far more flexible, allowing different clients to delete and
replace files in their own folders if need be, and for any game to run
without any special configuration required. The overhead from the extra
file system entries is negligible, so it's not a performance factor.
The separate-configuration-file/folder method is easier to set up, as it
requires no special scripts to create and manage the links (you could do
things by hand fairly easily). But, properly managed, in my opinion, the
hardlink/softlink method is a better one overall, and a solid option for
those who want maximum flexibility and are comfortable with scripting.