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h : hlds@list.valvesoftware.com 12 June 2008 • 8:53AM -0400

Re: [hlds] Team Fortress 2 Update Released
by JDoc0512

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I don't think anyone will fall into this "trap"
Everyone talks about everything on sourcemod forum

--- On Wed, 6/11/08, Spencer 'voogru' MacDonald <voogru@voog...> wrote:

From: Spencer 'voogru' MacDonald <voogru@voog...>
Subject: Re: [hlds] Team Fortress 2 Update Released
To: "'Half-Life dedicated Win32 server mailing list'" <hlds@list...>
Date: Wednesday, June 11, 2008, 6:48 PM

Sounds to me it's a feature so mod authors can tap into the tags system.

So now, mod authors can define their own tags, and server operators that are
foolish enough to run the plug-ins will have their server traffic reduced by
90% or more.

- voogru.

-----Original Message-----
From: hlds-bounces@list...
[mailto:hlds-bounces@list...] On Behalf Of Nephyrin Zey
Sent: Wednesday, June 11, 2008 8:41 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Team Fortress 2 Update Released

Could you elablorate on what exactly that first one means? That would
make sense in the context of an SDK update..

On Wed, Jun 11, 2008 at 5:28 PM, Jason Ruymen <jasonr@valv...>
wrote:
> The required update for Team Fortress 2 is now available.  Please run
> hldsupdatetool to receive it.  The specific changes include:
>
> - Allow Mods to set which ConVars control the sv_tags settings
>  -Support custom Russian TF2 fonts
>
> Jason
>
>
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