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h : hlds_linux@list.valvesoftware.com 20 March 2009 • 6:03PM -0400

Re: [hlds_linux] Team Fortress 2 Update Released
by Ronny Schedel

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We got a server crash today (segmentation fault) right after a team switch
on pl_badwater. Some seconds before the crash, the console showed:

Dropped nina from server (Disconnect by user.)
Entity 1061 (class 'tf_ammo_pack') reported ENTITY_CHANGE_NONE but
'm_hOwnerEntity' changed.

The syslog shows this seg fault informations:

srcds_i486[30261]: segfault at 80001 ip b592a797 sp bfe989b0 error 4 in
server_i486.so[b5065000+d21000]

Best regards

Ronny Schedel


> An optional update for Team Fortress 2 has been released.  Please run
> hldsupdatetool to receive it.  The specific changes include:
>
> Game changes:
> - Fixed decal related crash
> - Removed upper limit for the "tf_flag_caps_per_round" convar
>
> Server changes:
> - Fixed players being kicked from servers with an INVALID_STEAM_TICKET
> rejection
> - Added a message to the server console to show when the server has
> reconnected to Steam
>
> Jason
>
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