We got a server crash today (segmentation fault) right after a team switch
on pl_badwater. Some seconds before the crash, the console showed:
Dropped nina from server (Disconnect by user.)
Entity 1061 (class 'tf_ammo_pack') reported ENTITY_CHANGE_NONE but
'm_hOwnerEntity' changed.
The syslog shows this seg fault informations:
srcds_i486[30261]: segfault at 80001 ip b592a797 sp bfe989b0 error 4 in
server_i486.so[b5065000+d21000]
Best regards
Ronny Schedel
> An optional update for Team Fortress 2 has been released. Please run
> hldsupdatetool to receive it. The specific changes include:
>
> Game changes:
> - Fixed decal related crash
> - Removed upper limit for the "tf_flag_caps_per_round" convar
>
> Server changes:
> - Fixed players being kicked from servers with an INVALID_STEAM_TICKET
> rejection
> - Added a message to the server console to show when the server has
> reconnected to Steam
>
> Jason
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
>
http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux
opensubscriber is not affiliated with the authors of this message nor responsible for its content.