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h : hlds_linux@list.valvesoftware.com 3 July 2008 • 1:32AM -0400

Re: [hlds_linux] Team Fortress 2 Update Released
by Ronny Schedel

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There is still the bug during the complete team change of red and blue. The
players are shown as died but are still alive.

Best regards

Ronny Schedel


> The required update for Team Fortress 2 has now been released.  Please
> run hldsupdatetool to receive it.  The specific changes include:
>
> - Fixed backburner's flame critical hits not being recalculated after
> collision. This meant that it would check if the target was looking away
> once and after that the flame could score a critical hit again even if
> the orientation changed
> - Added back some damage falloff to the Pyro's flamethrower. Not nearly
> as extreme as it was before the Pyro class pack
> - Fixed bug that caused Demomen to take a small amount of extra damage
> from their own grenades and fly farther using them
> - Fixed spy getting stuck in players after removing his disguise
> - Fixed spy stabbing and being able to go invisible instantly
> - Fixed spy disguised as enemy medic being able to spam voice commands
> - Fixed buffed health not decaying properly after being healed by a
> dispenser
> - Selectable menus can now be operated with number keys even if they are
> not bound to slot1, slot2, etc.
> - Removed the remaining speed adjustments for carrying intelligence (a
> couple of game modes still reduced your maxspeed)
> - Fixed a buildable item placement bug where the object would not rotate
> after the user tried to place in an invalid location
>
> Jason
>
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