> I've struggled with trying to get the palm emulator to compile on
> MacOS 10.4; it seems to be designed for an older version of MacOS
> and/or I haven't specified the right config flags (the compilation
> craps out while trying to find X routines; the #includes for the X
> libraries are in the emulator's header files, but the apple-oriented
> ifdefs cause the #includes to be excluded).
Is there a reason you need to recompile it? The POSE available from Palm's dev site works fine for me on 10.4.