Maggie:
Thank you for giving your 2 cents. Let me explain a what we are doing.
> " I think we'll stick with our own logo until the Open Gaming
> Foundation
> establishes a standard or until the community of gamers selects one
> through
> their market force."
>
> I don't see either of those things as being likely or practical,
> but I could
> be wrong of course. IMO, you are better off not making "open
> content" a
> major part of your marketing strategy because I do not think that a
> large
> enough portion of the gaming market cares about open content or
> even knows
> what it is.
No, open content is not a major part of our strategy. We have a product
called "Operative Online(tm)" which supports two of our own products,
Universe
and Kid Universe. (
http://www.operativeonline.com)
Recently, we decided to expand Operative Online to include licensed
games.
As an experiment, I added the defunct TSR game, "Star Frontiers," (it
isn't fully
functional). We're considering other products to add to Operative
Online,
including some of the Open Content games out there.
So, we're not looking to develop open content but rather to provide
tools for
people to use private and open content. The problem with d20, as you
likely
know, is that restrictions against software are pretty stiff. So, I
need some
other mechanism to work with open products outside of the d20 license.
So thanks for your advise, and in light of what I've told you, I'd
welcome
any other advice you may have.
Mark
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