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o : ogf-l@mail.opengamingfoundation.org 14 August 2006 • 1:35PM -0400

[Ogf-l] Re: OGL Logo
by Mark Clover

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[Doug Meerschaert] "It's all in what you indicate compatability with.  
If, for example, SSS wants to say that all of their Warcraft d20 books  
are both compatible and co-adaptable, the OGL certainly can't say  
anything about it."

I'm not convinvced.  Shall we just leave it at that and agree it  
hasn't been testing in court and won't matter until it is?  We could  
be at this a long time doing a dance of semantic variations and never  
get anywhere.

[Doug Meerschaert] "The FGA asked Wizards if they had any objections  
at all to either Prometheus or the OpenDie.  In fact, that's why we  
abandoned the old "Free20" name.  They won't have any problem with a  
brand-new compatability indicator -- and even if they did, unless it  
infringes on one of their trademarks, I don't think they'd have a leg  
to stand on."

I'm going to point out that there are different WotC people in charge  
of whether or not it matters than there were then and there likely  
will be different people in charge at some point in the future than  
there are now.  I'm going to point out that you are, by your own  
admission, looking for a compaitbility indicator and I'm going to  
posit that you mean compatibility with the d20 System, a compatibility  
indicator to be an alternative to the d20 system logo.  I'm just going  
to leave it at that.

[Doug Meerschaert] "(And if you're looking for a new compatability  
indicator, the Prometheus mark is still the one to go with.  Its  
license is almost exactly as the FGA wrote it, and it's got a nice  
safe "any version you want" clause, to boot.)"

This doesn't seem to have made much, if any, headway in the last  
five/six(?) years.  Is there a reason you can think of why this hasn't  
been adopted by all potential adopters in that time?  Just as an  
exercise, put yourself on the other side of the table and delineate  
the opposite viewpoint to your usual perspective.  I think I might be  
able to understand things much better if I could hear someone as  
familiar with the licensing you champion detail why it has not been as  
successful as it could be.  Surely you must be just as aware of its  
perceived or supposed shortcomings as you are of its touted benefits?  
I'm truly curious.

As always,
Mark Clover
www.CreativeMountainGames.com

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