Thanks Malte!
On Tue, Oct 25, 2011 at 11:46 PM, Malte Brill <
revolution@derb...>wrote:
> Hi Todd,
>
> I am afraid animationEngine can not help you (yet) here. One of the major
> problems is that particle emitters like smoe would require many many objects
> being animated at the same time to look somewhat realistic. I have not fully
> tested the limits with the new rendering capabilities of liveCode 5. Might
> work nowadays. liveCode engines before 5 I am seriously doubtful. Once I got
> a couple of free hours, I will try to look more into what could be done with
> liveCode 5, but for now, no particles in animationEngine.
>
> All the best,
>
> Malte
>
>
>
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--
Todd Geist
geist interactive
(805) 419-9382
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